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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines / Traversing Mesh Components, Vertices, Faces, and Edges


Q3Mesh_FirstFaceFace

You can use the Q3Mesh_FirstFaceFace function to get the first face surrounding a mesh face.

TQ3MeshFace Q3Mesh_FirstFaceFace (
TQ3MeshFace face, 
TQ3MeshIterator *iterator);
face
A mesh face.
iterator
A pointer to a mesh iterator structure.
DESCRIPTION
The Q3Mesh_FirstFaceFace function returns, as its function result, the first face surrounding the face specified by the face parameter. The iterator parameter is a pointer to a mesh iterator structure that Q3Mesh_FirstFaceFace fills in before returning. You should pass the address of that structure to the Q3Mesh_NextFaceFace function.


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© Apple Computer, Inc.
11 JUL 1996